Post by Cheyenne Bloodthorne on Mar 7, 2006 15:01:00 GMT -5
Weapon of Choice
The Weapon of Choice is a store that sells weapons of all kinds. If we do not have it, you may place an order, and depending on what you ordered, we should be able to get it for you in a matter of less than a week. (Certain weapons could take longer)
Swords (Daggers, swords, etc):
Steel Sword: 3 gps. (Ranging in sizes of 1 foot to 7)
Silver/Steel Sword: 5 gps. (Threaded with silver, though the sword is still as strong as the pure steel one. Unrustable)
Dagger: 5 sps. (Less than a foot long, strong, sturdy handle and unrustable)
Silver Dagger: 1 gp. (Like the sword threaded with silver, but smaller and much easier to hide in clothing, cloaks, etc)
Sting: 2 gps. (About 2-feet long, glows a dark blue when there are orcs or enemies such as that around, within a 30-foot radius)
We also provide arrows that have been enchanced through magic and other means to have various effects on your enemy.
Arrows (Bows, arrows, wrist guards, pouch for carrying arrows): Come 5 in a pack, 2 packs for 8 sps.
Poison Arrow: 5 sps. (When an enemy is pierced with an arrow, depending upon race and what they are, they will slowly be poisoned to death within 2-hours, unless legally cured by a deity or healer through valid RP)
Paralysis Arrow: 3 sps. (If struck in a specific part of the body, the person/creature (Depending again upon race) cannot move that limb for 3-hours. If the torso or neck is struck, the entire body is paralyized)
Flint Arrow: 1gps. (When an enemy is pierced with the arrow, a flint of the arrow, a small flick of it, will then work its way deeper into the body, and will work towards the heart, where the flint will then burn the heart until the victim dies)
Fire Arrow: 1 gps. (When fired, the arrow bursts into flames and will set the victim on fire, when victim is pierced by arrow)
Ice Arrow: 9 sps. (Upon piercing the victim, the victim is frozen in place for a full hour)
Silver Arrow: 2 gps. (For enemies that are allergic to silver. IE, it is deadly or fatal for them. The arrow, when pierced into the victim, will be charged with silver and will delve deeper into the victim until their demise)
Light Arrow: 9 sps. (For unholy enemies. Arrows have been blessed and when pierced into the victim or enemy, will burst with a light that is deadly and could severely weaken or kill enemy)
Quick! Arrow: 5 sps. (Has a burst of speed to get to the enemy in half the blink of an eye)
Various:
Meteor Hammer: 2 gps. (A incredibly sharp and spikey ball at the end of a chain. The chain is about 11 inches long, but can be longer, 5 meters. Or 2 meters long with balls at both ends)
Whip: 5 sps - 3 gps. (Black or brown. Mostly unbreakable, long-lasting. Some whips can shock a victim with 20,000 bolts of electricity, or cause burn marks around the limp that it is wrapped around. Or can knock a victim senseless if struck in the head with whip)
Brass Knuckles: 5 sps. (Comes with crosses etched on the knuckles, or the knuckles coated in a fine layer of silver)
Steel Chain: 7 cps. (Regular silver chain. Lengths vary from a foot to 8-feet long)
Essence of Silver: 2 gps. (Small bottle full of the essence of silver. Deadly to vampires, werewolves, etc)
Bottomless Flask/Bottomless Pouch: 3 gps. (Bottomless flask for a never ending supply of water, or a bottomless pouch that will allow you to carry an endless amount of items on your trips)
The Weapon of Choice is a store that sells weapons of all kinds. If we do not have it, you may place an order, and depending on what you ordered, we should be able to get it for you in a matter of less than a week. (Certain weapons could take longer)
Swords (Daggers, swords, etc):
Steel Sword: 3 gps. (Ranging in sizes of 1 foot to 7)
Silver/Steel Sword: 5 gps. (Threaded with silver, though the sword is still as strong as the pure steel one. Unrustable)
Dagger: 5 sps. (Less than a foot long, strong, sturdy handle and unrustable)
Silver Dagger: 1 gp. (Like the sword threaded with silver, but smaller and much easier to hide in clothing, cloaks, etc)
Sting: 2 gps. (About 2-feet long, glows a dark blue when there are orcs or enemies such as that around, within a 30-foot radius)
We also provide arrows that have been enchanced through magic and other means to have various effects on your enemy.
Arrows (Bows, arrows, wrist guards, pouch for carrying arrows): Come 5 in a pack, 2 packs for 8 sps.
Poison Arrow: 5 sps. (When an enemy is pierced with an arrow, depending upon race and what they are, they will slowly be poisoned to death within 2-hours, unless legally cured by a deity or healer through valid RP)
Paralysis Arrow: 3 sps. (If struck in a specific part of the body, the person/creature (Depending again upon race) cannot move that limb for 3-hours. If the torso or neck is struck, the entire body is paralyized)
Flint Arrow: 1gps. (When an enemy is pierced with the arrow, a flint of the arrow, a small flick of it, will then work its way deeper into the body, and will work towards the heart, where the flint will then burn the heart until the victim dies)
Fire Arrow: 1 gps. (When fired, the arrow bursts into flames and will set the victim on fire, when victim is pierced by arrow)
Ice Arrow: 9 sps. (Upon piercing the victim, the victim is frozen in place for a full hour)
Silver Arrow: 2 gps. (For enemies that are allergic to silver. IE, it is deadly or fatal for them. The arrow, when pierced into the victim, will be charged with silver and will delve deeper into the victim until their demise)
Light Arrow: 9 sps. (For unholy enemies. Arrows have been blessed and when pierced into the victim or enemy, will burst with a light that is deadly and could severely weaken or kill enemy)
Quick! Arrow: 5 sps. (Has a burst of speed to get to the enemy in half the blink of an eye)
Various:
Meteor Hammer: 2 gps. (A incredibly sharp and spikey ball at the end of a chain. The chain is about 11 inches long, but can be longer, 5 meters. Or 2 meters long with balls at both ends)
Whip: 5 sps - 3 gps. (Black or brown. Mostly unbreakable, long-lasting. Some whips can shock a victim with 20,000 bolts of electricity, or cause burn marks around the limp that it is wrapped around. Or can knock a victim senseless if struck in the head with whip)
Brass Knuckles: 5 sps. (Comes with crosses etched on the knuckles, or the knuckles coated in a fine layer of silver)
Steel Chain: 7 cps. (Regular silver chain. Lengths vary from a foot to 8-feet long)
Essence of Silver: 2 gps. (Small bottle full of the essence of silver. Deadly to vampires, werewolves, etc)
Bottomless Flask/Bottomless Pouch: 3 gps. (Bottomless flask for a never ending supply of water, or a bottomless pouch that will allow you to carry an endless amount of items on your trips)