Post by Karana on Oct 31, 2005 12:22:34 GMT -5
Screen Name: MysticDragonHeart
profiles.yahoo.com/MysticDragonHeart
Age (rp years): 27.
Age (how long has this char been rp’d): Since 05/13/01.
Height: 5"10.
Weight: 125 lbs.
Creature/class: Med-Jai.
Abilities (natural or innate such as strength speed etc): Telepathy, senses are sharper than a human's. Eyes are able to see in the dark, can climb walls easily. Can disappear into a shadow and slip away unseen, but can still be smelled. Can go unheard as well, but that takes more concentration. Eyes change color with her mood.
Abilities (special such as discs or magic’s etc.): Able to create an invisible force-field around her, which protects her from most standard (Physical, magical) attacks. Able to create a small sun-like orb with her hands, which expands in size and width, within limits, along with her mind telekinesis, with the same temperature and effects as a sun, scaled down due to the porportion of the ball in other words.. the small ball cannot be the same temp, etc as the sun, but it can carry great heat and volitility for its size. The ball (Small sun) splits up into 3 balls if she wills it to. Able to create a ball of lightning with her hands, which expands in size and width, along with her mind telekinesis within limits, with the same temperature and effects as a bolt of lightning, scaled down due to the porportion of the bolt. This ball as well splits into 3. Can call shadows to her to defend her or help her get away. Choosing to use the shadows to protect her disables her ability to create a ball of lightning or sun, or play with the victim's mind. Able to turn a person's bones into nothing but a jelly-like liquid, leaving the victim a puddle of flesh, but must touch the person to use this and can only do one bone at a time. The larger the bone the more time it takes to liquify it. Can create a force-field around her, but it cannot take most magical attacks, and she cannot hold the field for as long as she could if she weren't turning a people's bones into a jelly-like liquid. Able to peel her skin away and use it as a fleshy net.
Wapons: 3-headed whip. Whips causes limited paralysis, depending on the opponent's race, strength, abilities, etc.. and leaves burn marks on the victim. Whip is able to burn through some victim's flesh. A sword that flames with emerald-green flames, flames are enhanced to cut like butter through a victim's skin, bones, body, etc.. again depends on the opponent being faced.
Equipment/armor: Metal wrist-guards.
Skills: Telepathy.
History: Karana grew up in a normal home. Nice parents, one annoying older sibling. Or, that's what she was lead to believe. On her 14th birthday her father raped her, awakening her sadistic nature. She slew him, and escaped from her home, banished from ever returning, and kicked out of her family as well.
At the age of 15 she learned through a dream that her spirit was the spirit of an ancient Queen of the Med-Jai, who was slain on her wedding day, and whose soul was thought to be banished to the Underworld. Her husband managed to save her soul and release it into another body. Each body that fate knew was destined to be the resting place of the Queen's soul, the soul went to. She was born with the soul of the Queen within her.
Later on, in her early twenties, she married a simple man, and settled down. She had one child, Thayet. One night, in a frenzy against the local King, the entire town that she lived in was burned, and her child died along with her husband. She was burned alive, as well, but the spirit of the Queen was within her, and regenerated the damage done to her. The fire made her stronger, both mentally and physically. Those who burned the town down that she could catch she slew. One of them was a Holy Man, or a former Holy Man, who had helped the men get into the town and to kill the people. Before killing him she took his whip, made him enchance it to cause paralysis and to burn through the victim's flesh. From the leader of the men she took a sword, and on her own, changed it to be able to burn with an emerald-flame, and for the flames to help the blade cut through the victim's skin, bones, body, etc like butter.
Since then she has hadn't needed, nor wanted, anybody else. Karana is sadistic, and finds peeling a victim's skin from their body, and keeping them alive during it, more fun than sitting around and chatting with her gal pal's, if she had any. Killing is her favorite thing to do, more of a hobby, than anything else. Hates humans, and finds picking them off as fun as peeling their skin off. She is a lone wolf, and will be, until the end of time.
profiles.yahoo.com/MysticDragonHeart
Age (rp years): 27.
Age (how long has this char been rp’d): Since 05/13/01.
Height: 5"10.
Weight: 125 lbs.
Creature/class: Med-Jai.
Abilities (natural or innate such as strength speed etc): Telepathy, senses are sharper than a human's. Eyes are able to see in the dark, can climb walls easily. Can disappear into a shadow and slip away unseen, but can still be smelled. Can go unheard as well, but that takes more concentration. Eyes change color with her mood.
Abilities (special such as discs or magic’s etc.): Able to create an invisible force-field around her, which protects her from most standard (Physical, magical) attacks. Able to create a small sun-like orb with her hands, which expands in size and width, within limits, along with her mind telekinesis, with the same temperature and effects as a sun, scaled down due to the porportion of the ball in other words.. the small ball cannot be the same temp, etc as the sun, but it can carry great heat and volitility for its size. The ball (Small sun) splits up into 3 balls if she wills it to. Able to create a ball of lightning with her hands, which expands in size and width, along with her mind telekinesis within limits, with the same temperature and effects as a bolt of lightning, scaled down due to the porportion of the bolt. This ball as well splits into 3. Can call shadows to her to defend her or help her get away. Choosing to use the shadows to protect her disables her ability to create a ball of lightning or sun, or play with the victim's mind. Able to turn a person's bones into nothing but a jelly-like liquid, leaving the victim a puddle of flesh, but must touch the person to use this and can only do one bone at a time. The larger the bone the more time it takes to liquify it. Can create a force-field around her, but it cannot take most magical attacks, and she cannot hold the field for as long as she could if she weren't turning a people's bones into a jelly-like liquid. Able to peel her skin away and use it as a fleshy net.
Wapons: 3-headed whip. Whips causes limited paralysis, depending on the opponent's race, strength, abilities, etc.. and leaves burn marks on the victim. Whip is able to burn through some victim's flesh. A sword that flames with emerald-green flames, flames are enhanced to cut like butter through a victim's skin, bones, body, etc.. again depends on the opponent being faced.
Equipment/armor: Metal wrist-guards.
Skills: Telepathy.
History: Karana grew up in a normal home. Nice parents, one annoying older sibling. Or, that's what she was lead to believe. On her 14th birthday her father raped her, awakening her sadistic nature. She slew him, and escaped from her home, banished from ever returning, and kicked out of her family as well.
At the age of 15 she learned through a dream that her spirit was the spirit of an ancient Queen of the Med-Jai, who was slain on her wedding day, and whose soul was thought to be banished to the Underworld. Her husband managed to save her soul and release it into another body. Each body that fate knew was destined to be the resting place of the Queen's soul, the soul went to. She was born with the soul of the Queen within her.
Later on, in her early twenties, she married a simple man, and settled down. She had one child, Thayet. One night, in a frenzy against the local King, the entire town that she lived in was burned, and her child died along with her husband. She was burned alive, as well, but the spirit of the Queen was within her, and regenerated the damage done to her. The fire made her stronger, both mentally and physically. Those who burned the town down that she could catch she slew. One of them was a Holy Man, or a former Holy Man, who had helped the men get into the town and to kill the people. Before killing him she took his whip, made him enchance it to cause paralysis and to burn through the victim's flesh. From the leader of the men she took a sword, and on her own, changed it to be able to burn with an emerald-flame, and for the flames to help the blade cut through the victim's skin, bones, body, etc like butter.
Since then she has hadn't needed, nor wanted, anybody else. Karana is sadistic, and finds peeling a victim's skin from their body, and keeping them alive during it, more fun than sitting around and chatting with her gal pal's, if she had any. Killing is her favorite thing to do, more of a hobby, than anything else. Hates humans, and finds picking them off as fun as peeling their skin off. She is a lone wolf, and will be, until the end of time.