Post by Adrik Moldovan on Feb 17, 2006 23:56:06 GMT -5
Name: Adrik Moldovan
Age: 22
Lvl:1
Height: 6'3
Weight: 272
Race/class: Human/Slayer
SPECIAL ABILITIES:
Can carry 200 times exp in pounds and can lift 300 times exp , fatigues at half the normal rate, and can do hand to hand damage direct to a vampires hit points , and has the following:
Sense vampires :
Can sense vampires or vampire intelligences within a 1000 ft radius (305 m)
Recognize vampires :
Can tell who is a vampire just by looking at them. Sees a gray aura around anyone who is a vampire.
Sense ley lines and nexuses :
Can sense a ley line within 5 miles per level of experience and is 20%+5% per lvl to follow the feeling to locate the ley line. Can find a nexus at 25%+5% per lvl.
Sense rifts :
an sense the sensations of a rift opening anywhere within a 15 mile area +5 per lvl. Can't tell where exactly the rift is, but can distinguish its size
Sense other Mystic Slayers :
Upon sight, a slayer can tell if another individual is a mystic slayer as well. All slayers know and remember one another and can tell if someone they don’t know is a slayer or not simply by seeing him, be it through binoculars hundreds of feet away, or by looking at someone in the same room as them.
Hand to hand damage direct to vampire Hit Points
As it states above, the mystic slayer can do damage direct to a vampires hit points. This damage only includes hand-to-hand combat, NO WEAPONS OF ANY KIND. Only kicks and punches get this benefit. If something like handspikes are used, they do not do damage, unless they are made of silver or wood, then they do the normal damage for that particular weapon.
AT LEVEL 1 a mystic slayer gets a +2 to damage ONLY when attacking vampires in this way. At levels 4, 8, 12, and 15 add an additional +3 to this damage ability.
Blade of Light
This ability is exactly like the super psychic psi-sword ability, except that it is a magic power, not psionic. The slayer can create a sword of pure white light using potential psychic energy that does damage to any being it slashes. At first level, the blade of light does a mere 1D6 MD, but does double damage to vampires! At levels 3, 6, 9, 12, and 15 add 1D6 MD, noting the doubling effect it has towards vampires. This damage can be regulated in increments of 1D6 (2D6 when dealing with vampires). So at level 6 a slayer can do a total of 3D6 damage to any creature or being or a total of 6D6 to vampires, regulating this damage down or up by the aforementioned increments. The sword also gives off enough white light to use to somewhat see in the dark, but not enough light to ward off any amount of vampires.
Duration: Lasts 5 minutes per level of experience, or until canceled
Psychic Powers:
Mind Block
See the Invisible
Sense Evil
Night vision
Weapons:
1 Shotgun, 1 Katana, 2 Glocks, 3 Silver Stakes
Equipment/armor:
Black Leather Trench Coat, Head Band, Black Leather Vest, Various Crosses
Skills:
Tracking, Vampire Lore, Werewolf Lore, Demonic Lore, Criminal Law, Akido,
History:
A childhood was one luxury young Adrik Moldovan was not able to enjoy. Only an infant when his family was brutally murdered by a roaming gang, one of the many that terrorized the city in which he was born, he found himself without relatives to care for him and thus was lost within the red tape and bureaucracy of child services. His earliest years were spent in an orphanage, until the age of six. The day after his sixth birthday, his dream, the dream of every orphaned child lost in the system, came true. A distant relation, an uncle who made himself known only as “Damasquinos” came to claim the boy. Thus his life in the group home ended and his life as his uncle’s protégé began. Under his uncle’s watchful eye, he learned skills and abilities that most boys his age would never have need of. He learned to use swords, guns, even his bare hands to defend himself, as well as survival and tracking. In time, he taught the young Adrik something even more valuable; who…or what… had killed his family. It was then that the boy learned that some nightmares were real, and that the gang that had killed his family and destroyed his life was something other than human. Armed with this knowledge and the training his uncle had given him, he was now prepared to stalk the same dark places as those who had take his childhood from him, hunting the hunters who had killed all that he loved. Woe to those whom he chose to unleash his wrath upon.
Age: 22
Lvl:1
Height: 6'3
Weight: 272
Race/class: Human/Slayer
SPECIAL ABILITIES:
Can carry 200 times exp in pounds and can lift 300 times exp , fatigues at half the normal rate, and can do hand to hand damage direct to a vampires hit points , and has the following:
Sense vampires :
Can sense vampires or vampire intelligences within a 1000 ft radius (305 m)
Recognize vampires :
Can tell who is a vampire just by looking at them. Sees a gray aura around anyone who is a vampire.
Sense ley lines and nexuses :
Can sense a ley line within 5 miles per level of experience and is 20%+5% per lvl to follow the feeling to locate the ley line. Can find a nexus at 25%+5% per lvl.
Sense rifts :
an sense the sensations of a rift opening anywhere within a 15 mile area +5 per lvl. Can't tell where exactly the rift is, but can distinguish its size
Sense other Mystic Slayers :
Upon sight, a slayer can tell if another individual is a mystic slayer as well. All slayers know and remember one another and can tell if someone they don’t know is a slayer or not simply by seeing him, be it through binoculars hundreds of feet away, or by looking at someone in the same room as them.
Hand to hand damage direct to vampire Hit Points
As it states above, the mystic slayer can do damage direct to a vampires hit points. This damage only includes hand-to-hand combat, NO WEAPONS OF ANY KIND. Only kicks and punches get this benefit. If something like handspikes are used, they do not do damage, unless they are made of silver or wood, then they do the normal damage for that particular weapon.
AT LEVEL 1 a mystic slayer gets a +2 to damage ONLY when attacking vampires in this way. At levels 4, 8, 12, and 15 add an additional +3 to this damage ability.
Blade of Light
This ability is exactly like the super psychic psi-sword ability, except that it is a magic power, not psionic. The slayer can create a sword of pure white light using potential psychic energy that does damage to any being it slashes. At first level, the blade of light does a mere 1D6 MD, but does double damage to vampires! At levels 3, 6, 9, 12, and 15 add 1D6 MD, noting the doubling effect it has towards vampires. This damage can be regulated in increments of 1D6 (2D6 when dealing with vampires). So at level 6 a slayer can do a total of 3D6 damage to any creature or being or a total of 6D6 to vampires, regulating this damage down or up by the aforementioned increments. The sword also gives off enough white light to use to somewhat see in the dark, but not enough light to ward off any amount of vampires.
Duration: Lasts 5 minutes per level of experience, or until canceled
Psychic Powers:
Mind Block
See the Invisible
Sense Evil
Night vision
Weapons:
1 Shotgun, 1 Katana, 2 Glocks, 3 Silver Stakes
Equipment/armor:
Black Leather Trench Coat, Head Band, Black Leather Vest, Various Crosses
Skills:
Tracking, Vampire Lore, Werewolf Lore, Demonic Lore, Criminal Law, Akido,
History:
A childhood was one luxury young Adrik Moldovan was not able to enjoy. Only an infant when his family was brutally murdered by a roaming gang, one of the many that terrorized the city in which he was born, he found himself without relatives to care for him and thus was lost within the red tape and bureaucracy of child services. His earliest years were spent in an orphanage, until the age of six. The day after his sixth birthday, his dream, the dream of every orphaned child lost in the system, came true. A distant relation, an uncle who made himself known only as “Damasquinos” came to claim the boy. Thus his life in the group home ended and his life as his uncle’s protégé began. Under his uncle’s watchful eye, he learned skills and abilities that most boys his age would never have need of. He learned to use swords, guns, even his bare hands to defend himself, as well as survival and tracking. In time, he taught the young Adrik something even more valuable; who…or what… had killed his family. It was then that the boy learned that some nightmares were real, and that the gang that had killed his family and destroyed his life was something other than human. Armed with this knowledge and the training his uncle had given him, he was now prepared to stalk the same dark places as those who had take his childhood from him, hunting the hunters who had killed all that he loved. Woe to those whom he chose to unleash his wrath upon.